Hole In The Wall
fullscreen Recommended.
Created in a month for the Boss Rush Jam 2023.
*TO APPLY AN UPGRADE YOU MUST PICK IT UP AND PUT IT ON THE CORRESPONDING PIECE OF FURNITURE * forgot to add tutorial for that
CONTROLS:
Arrow keys to move
Space to pick up
'D' to Interact
Asleep at work as the caretaker of a restaurant & office supply warehouse, you awaken to find that giants have landed in your town, and demand that you feed them.
- Feed Instead of fight
- Buy and move furniture to create an optimized kitchen layout
- Choose different ingredients to add to your scrumpyummy borgers.Inspired by PlateUp! and Overcooked and other similar cooking games.
The shop song was created by Yubatake and I got it through the site OpenGameArt.org, and I wrote the rest of the music.
The HTML5 build of the game has quite a few problems (just how gamemaker is, and I was dumb and didn't play test in HTML5 enough), so if there are a lot of visual issues - also if it's generally just not responding, reload the page :)
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | breakableBird |
Genre | Simulation |
Made with | GameMaker |
Tags | 2D, Boss battle, boss-rush, Casual, Cooking, Cute, Pixel Art, Roguelite, Singleplayer |
Comments
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amazing absolute amaze game lub dis shid so fun
Woah! I just came after looking at your trijam game, and I am totally blown away by the art!
very cool idea and funny visual style, but my actions have no effect on filling the boss scale, maybe this is a problem only in the HTML version
Very nice game! Would be interested to see more if you end up tweaking the mechanics. Right now I don't feel like there is much of a downside to taking too long
Yeah I never implemented a lose condition haha. the game felt too hard as it was, and I was pressed for time so I just kinda left it on casual mode. I'll be updating the game after the Jam though and making it so you lose if you take too long.